About Me
CG Artist & Technical Director
Hello, I'm Steve YANG
I'm a passionate CG artist specializing in character animation, rendering, and rigging. With a strong foundation in both artistic and technical aspects of 3D production, I bring characters and worlds to life through meticulous attention to detail and creative problem-solving.
Feel free to explore my portfolio and reach out if you'd like to collaborate.
Skills & Tools
Animation
Character animation, mechanical animation, motion capture cleanup
Rendering
Arnold, Blender Cycles
Rigging
Character rigging, vehicle rigging, facial rigging, skinning
Software
Maya, Blender
AI Tools
ComfyUI, Stable Diffusion, Vibe Coding, API
Experience
2023 — 2025
Technical Assistant
FATface Production Ltd.
2021 — 2022
3D Modeling & Rigging
Orienta Lab Limited