About Me

CG Artist & Technical Director

Steve YANG

Hello, I'm Steve YANG

I'm a passionate CG artist specializing in character animation, rendering, and rigging. With a strong foundation in both artistic and technical aspects of 3D production, I bring characters and worlds to life through meticulous attention to detail and creative problem-solving.

Feel free to explore my portfolio and reach out if you'd like to collaborate.

Skills & Tools

Animation

Character animation, mechanical animation, motion capture cleanup

Rendering

Arnold, Blender Cycles

Rigging

Character rigging, vehicle rigging, facial rigging, skinning

Software

Maya, Blender

AI Tools

ComfyUI, Stable Diffusion, Vibe Coding, API

Experience

2023 — 2025

Technical Assistant

FATface Production Ltd.

2021 — 2022

3D Modeling & Rigging

Orienta Lab Limited